namespace MultiAgentSystemPCL { public class BadZone : ObjectInWorld { protected double radius; public double Radius { get { return radius; } } protected int timeToLive = 100; public BadZone(double _posX, double _posY, double _radius) { PosX = _posX; PosY = _posY; radius = _radius; } public void Update() { timeToLive--; } public bool Dead() { return timeToLive <= 0; } } }